Tonight we discussed new mechanics to be incorporated into the new prototype. We discussed new movement techniques that incorporate lifting, weapon puzzles, switches/cranks, and warping. We also discussed the use of character daggers and the roles they play in level advancement. The use of button sequence based puzzles were also discussed. Daggers would be used for warp actions and used in situations where a key is needed. Other weapons were also discussed.
Daggers
-warp
-key
-changing items
-review
-telekitics
-character specific
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