Monday, October 19, 2009
Log#6
This weekend we meet to work on the games story elements and art design. We worked on environments and elstablished a definite era and style to the game. After these items were set in stone, we continued to work on interface and player ineraction. We shared art concepts and ideas to make sure we were all in sync so that the game archetecture would stay the same consistantly. We also worked on how to handle revealing the interior of a building when one of the characters enters.
Subscribe to:
Post Comments (Atom)
No comments:
Post a Comment